Disbanding Lobbies Disrupts the Flow of The Game

The idea of having an online multiplayer is to create and online social environment, to meet other gamers with similar gaming interest. Hence, you have a small community of online buddies you can play similar online multiplayer games. But with the introduction of disbanding lobbies, meeting new gamers and making friends, is a thing of the past. Games like Splitgate, Hallo, Destiny, Titan Falls 2 also disband lobbies after every match and it’s just as irritating, annoying and frustrating.

SBMM Have Been Around For How long?

It’s been said that Skill Based Match Making has been around since Black Ops II. Whether that’s true or not, I don’t know. Lets say it is true, for one, I never noticed. Three Call of Duty games I’ve played, Black Ops 2, Black Ops 3 and WWII, never had disbanding lobbies. It’s relatively simple, if you want to leave, you leave. If you want to stay, then you stay. This has never been a problem until recent. When the match ends, everyone votes on the next map. There’s times where you’re in a lobby and it’s outright aggressive and outstanding. You even meet some cool people, get in a few laughs and after the match, you add them to your friends list. Now you can invite or get invited to games.

Older Call of Duty Games Had Flow

Games such as Black Ops 1, to World War II, had a constant flow. You could always pick and choose the lobby you were in. I never felt tied down to a particular lobby. The flow of the game remain steady and constant until someone would just up and leave. Someone new came in, the flow may change do to play style. Aside from the constant flow, Call of Duty, is a social game, believe it or not. Sure, there’s people that join lobbies, troll others, but for the most part, you’ve made friends to play with. Personally, I’ve made friends from black Ops 2 and WWII and we’re still friends today When a new Call of Duty game comes out, we talk about it, wonder what’s going to be new, make plans to play the BETA, and that’s the point. It’s a social game.

Disbanding Lobbies is Irritating

After WWII, I didn’t buy anymore Call of Duty games until Modern Warfare 2019. When Modern Warfare 2019 was announced , I played the beta and what I found odd at that time was disbanding the lobbies. I found it irritating and absolutely annoying. The idea of disbanding lobbies is to get me hooked so you can play longer. It seems they want to create some sort of addiction. Yeah, I’m wrecking, doing really well for several matches in, thinking you’re improving and learning from mistakes and now, you’re in a lobby getting wrecked, and the only thing that may go through my mind is, well, maybe the next lobby I’ll just tear it up. If this is the case, then it is the dumbest thing I have ever seen.

I Prefer CQC over Battle Royal

I’ve played several different battle royal games, Warzone, Fornite, Apex Legends and PubG. Honestly, It’s not my type of game to just to sit there and try to be the last man standing. I prefer games like Call of Duty because it’s fast pace and it has CQC (Close Quarter Combat) maps. I walk, run, camp and rush. I can play any play style I choose. Team Death Match, Domination or Hardpoint are three of favorite game modes. I enjoy unlocking emblems, leveling and prestiging and working on my loadout.

Who Complained?

With the new editions of Call of Duty, Modern Warfare 2019, Black Ops Cold War and Vanguard, I played the beta and the free weekends when available. Why didn’t I buy all three games? Simple, I hate when lobbies are disbanded after every match. I found it irritating, annoying and frustrating. Not to mention, that the wait times are longer than normal when queuing up for a match. I don’t ever remember a time where anyone complained about lobbies not being disbanded or asking for prestige levels to be removed. Furthermore, to be honest, I hate the idea of a battle pass and macro-transactions in a $60.00 game.

Bring Back The Fun Factor

Want to know why I still play Black Ops 2 from time to time? Because it has a fun factor. And yes, my favorite map is Nuke Town, always has been, still is. I’ll spend countless hours playing Black Ops 2. All the maps are great, and I’ve met some cool dude playing Bo2. When the match ends, the lobby doesn’t disband. We all just vote for the next map and have at it. Again, It has a fun factor. You can still level up, prestige, unlock rewards, work on loadouts, it’s just fun without the bull…, I mean hassles of moronic battle passes and over priced cosmetics locked behind a paywall and disbanding lobbies

For me to play the upcoming Modern Warfare II, it needs a fun factor, just like Black Ops II. I have zero interest in a battle pass. I have zero interest in over priced cosmetics. I have no interest in dealing with disbanding lobbies, as I’ve said, it’s irritating, annoying and frustrating. At may age, pushing 50, being left handed I learned to play with keyboard and mouse. I don’t need to sit here and be placed in moronic lobbies because the “system” labels me not good enough or get punish because I’m too good. The entire objective is to get better. But what’s the point now if you’re going to keep bouncing me around lobbies? It’s not going to persuade me to buy anything from the in-game store, nor will I ever buy a battle pass on a $70 dollar game.

If the idea is to replace the fun factor with creating some sort of addiction, it’s just not going to work. I play Call of Duty because it’s fun, and it’s one of the best shooters bar none. To sit there, get melted by more experience players, learning from my mistakes, learning key tricks, getting better is the entire point of why I play Call of Duty. For me to sit there and and think of spending $200 to $600 dollars in macro-transactions, is borderline ridiculous. When I play, I like to know that I’m going earn in-game rewards and see the improvements I make over time.

If You Want to Keep a Player Base

Locking cosmetics behind a paywall with an overprice tag is a turn off at best. Add skip tiers to any battle pass is just a mean to pay to cheat your way to the top while everyone else grinds to level up. Disbanding lobbies brakes the flow of the game and removing the fun factor just kills the game. I do hope that all the above is not implemented in the upcoming Modern Warfare II. If it is, I wouldn’t be shocked if you had an exodus from the game come 2023. It’s not a smart way to keep a player base. Am I going to buy MWII? It’s to early for me to say. I will say this, if I do, I’ll be writing about it.

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